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Post by ZettaSlow314 on Apr 16, 2009 16:03:41 GMT -5
Name:Malvisquire Type:Steel Appearance: It's a small suit of armor with a full face helmet on it. The armor and helmet and black, and it's holding a small spear. Ability: Evil Intentions* Height: 2'4" Weight: 80 lb Evolution: evolves at night when it hates you completely Pokedex Entry: MALVISQUIRE are small and not very menacing, and as a result, it trains day and night to become stronger. Base Stats: 55/45/40/10/20/30 BST: 200
Name: Maligknight Type: Steel/Ghost Appearance: There's an evil looking helmet attached to the breastplate of a suit of armor. The armor isn't attached to the arms and legs, but instead has dark energy connecting gauntlets and greaves to the main body. The armor parts of it are black. The whole thing is much more menacing and a lot bigger. Ability: Evil intentions* Height: 5'9" Weight: 254 lb Pokedex Entry: MALVISQUIRE has mutated due to it's wish to become stronger, and wile they are much more powerful, they are also very bad-tempered and spiteful. Base Stats: 110/100/90/20/90/60 BST: 470
*Evil Intentions When opponent uses a self-healing move/item, 1/4 of total regeneration is given to Malvisquire/Maligknight -courtesy of pokefan
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pokefan13
God
Pikachu decides to dance.
Posts: 1,640
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Post by pokefan13 on Apr 16, 2009 16:04:55 GMT -5
Good idea, but stupid evolution condition.
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Post by borealis111 [is banned] on Apr 16, 2009 16:05:10 GMT -5
Ability? What does it do?
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Post by ZettaSlow314 on Apr 16, 2009 16:12:45 GMT -5
made an ability but not very happy with it. any suggestions?
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pokefan13
God
Pikachu decides to dance.
Posts: 1,640
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Post by pokefan13 on Apr 16, 2009 16:22:09 GMT -5
Evil Intentions - When opponent uses a self-healing move/item, 1/4 of total regeneration is given to Malvisquire/Maligknight (that way it prevents the opponent from using big healing tactics, which is evil, hence the name)
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Post by ZettaSlow314 on Apr 16, 2009 16:25:13 GMT -5
good idea pokefan, I'm giving you credit
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Post by monsyphon on Apr 16, 2009 17:14:34 GMT -5
I like the knight idea, but we have too many Steel and Dark types as it is. How about Rock?
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Post by ZettaSlow314 on Apr 16, 2009 20:06:07 GMT -5
So is this in?
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Post by borealis111 [is banned] on Apr 16, 2009 20:06:51 GMT -5
Make it Steel/Ghost
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Post by ZettaSlow314 on Apr 16, 2009 20:07:52 GMT -5
changed
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Post by borealis111 [is banned] on Apr 16, 2009 20:09:29 GMT -5
You didn't have to. Now fighting won't kill it.
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Post by ZettaSlow314 on Apr 16, 2009 20:10:33 GMT -5
I know, but ghost suited it better It seems more of a phantom armor-like creature now that I think about it
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Post by borealis111 [is banned] on Apr 16, 2009 20:11:35 GMT -5
It does...if this isn't in, I think the one who decides that is high.
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Post by ZettaSlow314 on Apr 16, 2009 20:13:35 GMT -5
thanks, I think I'll take it as a compliment
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Post by borealis111 [is banned] on Apr 16, 2009 20:14:05 GMT -5
It is...
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